Pose Bench

your character · coco-18 · controlnet

Character none

Drop a rigged GLB, GLTF, VRM or FBX. The skeleton is read as-is — Mixamo, Rigify, Unreal and generic humanoid naming are all recognised.

Joint —/18

Click a joint on the character and drag to bend the limb. Pick colours on the left rail to select without hunting.

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Stage

Export controlnet

Written on pure black at full opacity, with no outlines or labels — what an OpenPose ControlNet expects. Vertical framing matches the view; width follows the ratio.

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Poses live in this tab only. Export before you close it.

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drag to orbit · scroll to zoom · drag a joint to bend